;Configuration
;---------------------------------------------------------------------------

[Statedef 444]
type = S
anim = 9741

[State Za Blue Wrath bar's Y position from the top of the screen in pixels?]
type = ParentVarSet
trigger1 = 1
v = 27
value = 200 ;Default is 200

[State Probablity of the counter message by percentage?]
type = ParentVarSet
trigger1 = 1
v = 43
value = 100 ;Choose any number between 0 to 100 (default is 25)

[State Meteor smash/spike sound?]
type = ParentVarSet
trigger1 = 1
fv = 30
value = 1 ;0 (off) or 1 (on) Default is 1

[State Shy mode?] ;This turns off his voice. Your wish to shut him up now has been granted.
type = ParentVarSet
trigger1 = 1
fv = 31
value = 0 ;0 (voices on) or 1 (voices off)

[State AI level (ignore if you're using 1.0 or later]
type = ParentVarSet
trigger1 = 1
fv = 32
value = 8 ;Pick a number between 1 to 8 (default is 8) 
; [note from error: this barely fucking works, use the other one in aishit.txt]

[State AI spams the mic spam taunt helper?]
type = ParentVarSet
trigger1 = 1
fv = 33
value = 1 ;0 (off) or 1 (default is 0)

;----------------------------------
;Don't screw with anything below

[State 0, DestroySelf]
type = DestroySelf
trigger1 = roundstate = 2
ignorehitpause = 1

;Name randomizer for the CS mic spam helper
[State 0, VarSet]
type = ParentVarSet
trigger1 = !time
trigger1 = !roundsexisted
var(47) = random%11
ignorehitpause = 1

;Sound picker
[State 0, VarSet]
type = ParentVarSet
trigger1 = !time
trigger1 = !roundsexisted
var(48) = random%3
ignorehitpause = 1
