AI Patch for Foxy the Pirate by MEGA_X
Patch Created by DaMarioMemer

So I'm on vacation in California at the moment (Will be here for a while) and I realized that since I have a lot of free time why not make an AI Patch? So I went with MEGA_X's Foxy, similar to Falco this was quite requested in the community, this paired with Foxy dancing to California Gurls I figured to why not go through with it. Foxy's original AI was quite weak and took a while to activate. So I decided to design Foxy's AI to be VERY aggressive which felt fitting and matched how he functioned in source. His KOF style gives him pretty solid mechanics like rolls, ground techs ETC. However, he also suffers from his cancels being hyper specific most of the time making some moves completely worthless. Foxy also has a charge but I locked it behind a configuration setting as it didn't really match the gameplay style I was going for. Overall though it was fun working on another MEGA_X character.

Configuration:
- AI Level
- AI Quick Getup
- Power Charge Settings
- Reversal Punish Setting

Pros:
- FAST movement and attacks, he also has an instant low jump making for easy overheads.
- Great combo game despite how hyper specific some cancels can be, he has an infinite too but I didn't utilize it.
- You can't grab him out of his roll.
- California Gurls.
Cons:
- Terrible Damage.

Original Character: https://www.mediafire.com/file/q7dp3jqdrol9ibb/Old_Foxy.rar

Credits:
MEGA X - Original Character
Poyochan - Base of the guarding helper and memory system
Inktrebutchet - Projectile Detection System
Stupa - Training mode character for gathering Frame Data
Dashmastermind/Shinykitty10 - Sending me a pack of characters to use for testing my AIs