===========================
Changelog
===========================
0.8b
- Fixed some oversights in the readme and .def file.
- Cleaned up a few sprites.
- Firey no longer gains some power in EX Lava Shower.
- The light and medium versions Bowling Ball are now slower startup-wise.
- Removed some PowerAdds in some states.

0.8a
- Overhauled some sprites in some animations, once again.
- Added a new special (Lava Shower).
- Added a new win pose, which is his iconic "That's weird, do I taste peanut butter?"
- Added a new compatibility (Next Meme).
- Actually increased priority for M. Frisbee whenever it lands on the ground (3 to 5).
 - I forgot to do this in his previous update.
- Overhauled Hang Glider.
- Air hard kick now functions differently
- Same goes for crouching hard kick.
- Added an explod when the non-EX versions of Bowling Ball land.
- You can now adjust the difficulty of his AI.
- Added a special intro against two characters (Leafy and Rocky).
- Added character-specific winquotes.
- Made some slight changes to the AI.
- Added a new juggling system.
- Added an animation when he stops running.
- His projectiles' hitsparks now appear when they hit a helper.
- Readjusted the positions of his opponent in his grab.
- Replaced the sound of when the Recovery Center opens with a different one.

0.7.8
- Overhauled some sprites in some animations again (mainly the crouching animations).
- The hitspark fading effect should now work in M.U.G.E.N 1.0.
- Added 6 new palettes.
- You can no longer cancel Super Slap Combo into Hang Glider
- Speaking of Super Slap Combo, it has been overhauled.
- Added an AI to Firey.
- Buffed Firey's life (950 to 1000).
- However, defense got nerfed (100 to 95).
- Added more sounds to Firey whenever he gets hurt.
- Added two new compatibilities (Scared and Squashed).
- Increased Firey's size again (0.41 to 0.45).
- Changed his small portraits again.
- Overhauled Firey's victory pose.

0.7.5
- Overhauled some sprites in some animations.
- Overhauled Firey's hitsparks with some coding.
- Firey no longer jumps whenever he uses standing C.
- More sounds have been added to Firey.
- Added a new intro where he comes out of his Recovery Center.
- Added two new compatibilities (Pharaoh's Curse and T-shirt).
- Added a throw to Firey.
- Firey now has the ability to double jump.
- Adjusted Firey's hurtboxes.
- Firey's size has been increased (0.4 to 0.41).
- Nerfed Firey's life (1000 to 950).
- Slap Combo and it's super variant now stuns the opponent when caught.
- Bowling Ball now trips the opponent.
- Speaking of Bowling Ball, it's code has been slightly modified.
- Both of Firey's damage on his hypers has been nerfed.
 - Super Slap Combo (220 to 192)
 - Hang Glider (200 to 187)
- Adjusted Firey's frame data.
- Super Slap Combo can no longer combo into itself.
- Prevented Super Slap Combo from gaining Firey power.
- Crouching Z only puts you into a fall state when airborne.
- Standing Z puts you into a fall state when airborne.
- Increased Firey's yaccel on standing Y, Z, and C.
- Firey's taunt is no longer affected by CtrlSet.
- Nerfed the EX versions of Bowling Ball and Hammer's damage (130 to 120 and 145 to 120 respectively.)
- Added more portraits to Firey.
 - Changed his small portrait as well.
- Adjusted Firey's juggle points on some moves.
- Added more things to the credits.

0.7
- Beta release.

===========================
Firey from BFDI (Beta) V0.8b
===========================

Controls
========

Basic Controls
--------------

Firey is a 6-button character. Buttons X, Y, and Z are for his punches while
Buttons A, B, and C are for his kicks. Start is for taunt.

Special Attacks
---------------

D, DF, F, x    - W. Slap Combo
D, DF, F, y    - M. Slap Combo
D, DF, F, z  - S. Slap Combo (uses 1/2 power bar)

D, DB, B, x    - W. Bowling Ball
D, DB, B, y    - M. Bowling Ball
D, DB, B, z  - S. Bowling Ball (uses 1/2 power bar)

D, DF, F, a    - W. Frisbee
D, DF, F, b    - M. Frisbee
D, DF, F, c  - S. Frisbee (uses 1/2 power bar)

D, DB, B, x    - W. Hammer
D, DB, B, y    - M. Hammer
D, DB, B, c  - S. Hammer (uses 1/2 power bar)

B, D, F, a  - W. Lava Shower
B, D, F, b     - M. Lava Shower
B, D, F, c   - S. Lava Shower (uses 1/2 power bar)


Hyper Attacks
-------------

D, DF, F, D, DF, F, x/y/z  - Hang Glider (uses 1 1/2 power bar)
D, DB, B, D, DB, B, a/b/c  - Super Slap Combo (uses 1 power bar)

Notes
===========
- Since someone made a couple of effortless edits of my Firey, you will now need permission to edit him. However, should it not be the following things:
NSFW edit
Vore edit
Spriteswap
Palleteswap
Edit with little to no effort
Other stuff related to the above counts.
 - Just a little side note, doing these edits is either gonna be a waste of time instead of doing something that is actually nice or increase my strictness when it comes to edits. So don't even bother doing an edit.
 - This criteria may be outdated, so make sure to go to my website to check on the up-to-date version.
- You are allowed to take or edit Firey's sprites as long as you credit me. Also, please do not make NSFW or anything related out of Firey's sprites.
- Also feel free to take some code from Firey as long as you credit me.
- If you have any suggestions or detect any problems with Firey, make sure to give out feedback so I can improve him.
- Also feel free to contact me if you have any questions. Here are my social media accounts:
YouTube: https://www.youtube.com/@quintanello
Discord: quintanello
- Have fun with this character.

Credits
===========
Elecbyte: For owning Mugen and KFM (the character's base).
Jacknjellify: For owning BFDI.
Paint.NET, GIMP, and Aseprite: The programs that I used to make Firey's sprites.
BFDI Wiki: For some of the assets that were used in Firey.
Whoever owns the cartoony sound effects or other stuff like that: For owning them ofc.
Capcom: For owning some of the effects that Firey has.
Quintanello: For creating this character.
RojoCatto: For some inspiration from his Smash Lawl video on Firey.
Some YouTubers: For capturing various BFDI clips from which I ripped Firey's voice clips/sounds.
MFFA, MFG, and MUGEN Database: For creating some of the coding that I used in Firey.
Damage Dampener modified and taken from https://mugen.fandom.com/wiki/Damage_Scaling
Hitspark code taken from PotS.
You: For downloading him.
And credits to anyone that I forgot to credit.

