[statedef 99998]
anim = 100000

;
;
;    ݒύXXCb`
;
;
;
; AreBF@pCAn^[
;
;
[State 0]
type = parentvarset
trigger1 = 1
v = 32

value =  0		;0ȊO̐ƃAreB܂B
			;SẴLɓ\őΐ킷邱Ƃł܂B


;
; V@V~^[ xݒ
;
;
[state 0]
type = parentvarset
TriggerAll = parent,Var(41) = 0
Trigger1 = RoundState = 0
v = 41

value =  0		;"0"̐lςƏxς܂B
			;wlȊOݒ肷ƕsôŒӁB
			;
			;0=ftHgA10=x1A20=x2A30=x3A40=x4
			;70=xőA666=gps


;
; {rOoJ[ gpۃXCb`
;
;
[state 0]
type = parentvarset
TriggerAll = parent,Var(42) = 0
Trigger1 = RoundState = 0
v = 42

value =  0		;1ɂƏԂŃ{rOoJ[gp\B



;
; AVXgFVX^[x
;
;
[State 0]
type = parentvarset
trigger1 = 1
v = 46

value =  0		;1ɂƃAVXgUgp\ɂȂ܂B




;
; tBA[eCu[h : gp\XCb`
;
;
[State 0]
type = parentvarset
trigger1 = 1
v = 49

value =  0		;1ɂƋ͂ȐKUgp\ɂȂ܂B
			;tBA[̐KɊւĂ͐ݒ莑ǂII




;
; AI
;

;
[state 0, AI펞NXCb`]
type = parentvarset
TriggerAll = parent,Var(59) = 0
Trigger1 = RoundState = 0
v = 59

value = 0		;"0"PɂAI펞NȂ܂B
			;AIXCb`ONɂȂ܂ł̔ȓȂ1߁B

;
[state 0, AIx]
type = parentvarset
Trigger1 = 1
v = 58

value = 10		;x1`11B傫قǋłB
			;lςĂIȕῶ܂̂ł炸B
			;x0ɂ邱ƂŃvC[쒆AI\N̂}ł܂B

