Fat Albert Version 1.0 05/07/2017
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Creater: Derrick Rowell (DDR) of Houston, Texas and Jenngra505

  M.U.G.E.N       (c) 2001 Elecbyte
                  www.elecbyte.com (deceased)

V 1.0 to V 1.05:

Fixed Infinites involving comboing into downwards air dashes as Brown Albert
Made the Rudy summon actually able to trick another player
Changed Dumb Donald command to D, DF, F, x
Changed Rudy command to D, D, x

V Beta 1 to V 1.0:

Fixed Bug that happens if you hold two conflicting direction buttons while using a certain attack. (x+y)
Corrected Mud Bone's skin color (Credit to N1000sh for noticing)

V Beta 1 to Beta 1.05:

Fixed custom jump landing on Brown Albert's Air C

V Original to Beta 1:

Removed Belly Basher because Captain Caveman pulled off a similar move better.

Removed Rump Gas because it's a bit out of character for Fat Albert (Along with the fact I'm saving it for Shrek.)

Removed Power Charge because it's not going to be a game mechanic in SMM:TE.

To do:
Implement custom command buffer to fix bugs with Gum
Figure out what else I'm missing

     I hope you gamers really enjoy my creations, because there are not a lot of good cartoon characters out there. Underdog will be nerfed next.

Once again, To lazy to type them, so use your backup Firefox and go on DDR's website (Firefox is needed so a MIDI doesn't get auto downloaded on your computer) to find the rest.


Here are a small list of moves:


"Super BrownAlbert" D, DF, F, x+y


"CandyJam" D, DF, F, y+z



"PeptoPunch" D, DB, B, z


"SuperSpinx" D, DB, B, y+z


"Junksion" D, D, b


"SuperJunksion" D, D, a+b (Not functional in Robot Mode)



"Superbutslam" B, DB, D, DF, F, a+b



"SuperBuble!" F, DF, D, DB, B, a+b



"dragon5" F, DF,D ,DB ,B, x+y (Not functional in Brown Albert Mode but it works in Robot mode)



"MudBone" F, D, DF, z

"Rudy" D, D, x


"Phatsolo" B, DB, D, DF, F, z


"ButSlam" D + b /Air



"Sweet-tooth" D, DF, F, a



"Ring Pop" (Brown Albert Only) F, DF, D, DB, B, a



"yardslam" F, DF, D, DB, B, y



"razzle" F, D, DF, x



***"Junkyardslam" F, DF, D, DB, B, z+y

Unused Moves:
Robot Parts - F, DF, D, DB, B, y (Brown Albert only)

Transform - D, DF, F, y+z (After Robot Parts are collected)

Robo Ruby Army - B, DB, D, DF, F, b+c (Robot Mode only)


    I'd like to add that with out the brilliant work of these creators, certain aspects of my characters would probably not be as refined:

    BB Hood's Push Blocking which is copied exactly and, the AI activation and guard modes are, I believe his. (http://a-and-f.mainpage.net)
   
    Splode. Well I'd like to say that it was Splodes Rouge which got DDR started developing for Mugen. In fact his first attempts at creating a character for Mugen used Rouge as a template. 
    There may be a few hints of similarities still hanging around in Fat Albert. Well thanks for provided such great work guys.

DDR. for making the original Fat Albert character.

ArthurDM. for digging up some of the code from the encrypted version

WlanmaniaX. As infamous as he is, he still provided the rough draft for the big portrait in regular Mugen.

Elecbyte. for making the engine that this character is made to run on. 

P.O.T.S. for making the Damage Dampener code

Vans. for the revamped Cornerpush system.

Mouser. for making pieces of code to make MVC launchers easier

Stupa: For making the Training character that makes analysing frame data a lot easier.  

    Well, thanks again BBHood!

Bug and infinite reports please! Also, if you like my characters-- Donate--- on my site, thanks. Any motivation is much appreciated! 

email: telechy911@hotmail.com
http://telechy.sphosting.com/dada.htm 

