EX_Gojo Stable Beta build No. 1
Thanks to roboshyguy on Steam for the sprites.

"Everyone is defeatable, with the sole exception of Gojo Satoru."

Tier: Hypernull:Invoker (Finished version will be Ultranull:Invoker (Also known as Search Order Attack), maybe with elements of Anti-Malware:Registry)
(Once finished, EX_Gojo will become the third Anti-Malware-tier that is available to the public, the other two being Dimension Inf and S-Garfield-EX, there might be more, but these two are the only ones I've heard about, read about or seen myself. An intresting thing to do would be Anti-Malware Driver-type, since it's generally stronger than just changing registry, but that'll be a hell, since I'll need a lisence to even be able to make a driver, let alone install it.)

===============================Features==================
Global Data Protection
FirstPlayerIndex and LastPlayerIndex Protection.
CNS Obliteration Protection
Player Deletion Protection
Def Filepath Guarding
SN Defense (Aka. Exploit Sealing, affects %F and DBOF)
Patch Removal (Unpatching)
Enemy Thread Termination
Complete Custom State Resistance
Manual Input Detection
Variable Expansion (Mainly used for CNS-side offense)
CNS Obliteration
Instant Death State Forcing
Forced Win Declaration
Forced Lose Rewind
A Vectored Excpetion Handler for crash pervention attempts.
And more...
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Most of the offense is executed when using EX_Gojo's only move: Domain Expansion "Limitless Void".

Even when you think that EX_Gojo was immobilized, you can try pressing "A" on your keyboard to forcefully trigger the Domain Expansion. (The keybind is always A on the keyboard regardless of your player side or set keybindings)
You can toggle stuff in Options.txt

Right now, this character is WinMUGEN only.
I'm thinking of making a port for 1.0+, but the issue is that I don't know how to code cheapies in MUGEN 1.0+.
But once I do figure it out, I will think about it.

I've also been thinking of adding some touches of Isolato-tier, meaning that EX_Gojo will modify the MUGEN executable on disk to get an insane advantage, although it's effect is almost fully the same as just patching the game at runtime, the patches are applied far faster than anything else.
But, I think it's better to just make a counter for Isolato-tier characters, instead of becoming one, even though I wouldn't mind an another advantage and a potential code execution vector.