Evil Kung Fu Man 0.8 FOR M.U.G.E.N.!!!

I. About EKFM himself

1. Who's EKFM?

EKFM is a secret genetic masterpiece made by the Suave Dude to destroy the original KFM and others!

2. What does He like or something? (The biography)

Name            = SuaveDude.Wunderwaffe (aka EKFM)
Age             = The original KFM had 24
Birthday        = 21 of july
Blood Type      = Unknown, since he's an Genetic Masterpiece
Nationality     = Jappanese
Fighting Style  = Kung Fu (and also some sort of takewondo stuff)
Hobbies         = His secret weapons
Specialty       = as above
Most Important  = Suave Dude
Most Unpleasant = The real KFM, also Fiunn.
Likes           = Unknown
Dislikes        = Unknown
Favorite Food   = Unknown
Favorite Music  = Unknown
Best Sport      = Unknown
Strenghtness	= Unknown
Weakness	= Egocentrism, subestimate the opponents.

3. Questions about that biography

Q: Why he's called as "An Genetic masterpiece"?
A: Because he's a Mech :)

Q: Who's Santuu?
A: That's the guy, who was suprised to see the question about Eminem in my Dink Smallwood's readme :)

Q: Who's Ex-Inferis?
A: I messed up with this guy in the first release of EKFM....

Q: Why there's some stupid questions/answers in your readme's?
A: Some people do it too. Just read the one of PneoPhen's chars reamde for example.

II. About Mugen EKFM

1. Instalation

You are so n00b as you can't even do this?

Unpack everything in chars/mm_ekfm folder, even if there's another mm_ekfm folder.

Then add the following line somewhere in select.def

mm_ekfm,random,ORDER=1;

of course you can modify this if you want :)

2. Gameplay

He's a 6 button char, and because he can chain some specials into other specials, and that dodging, uhm.... I say it's a Kof2k3 style, if EKFM doesn't have any beams.

3. His moves

Legend:

A - LK			UB		UF
B - HK				U
C - DG			B	-	F
X - LP				D
Y - HP			DB		DF
Z - CD

APunch: LP, HP
AKick: LK, HK
2Punch: LP + HP
2Kick: LK + HK

Basics:

Light Punch (LP)

Hard Punch (MP)

KnockDown Move (CD)

Light Kick (LK)

Hard Kick (MK)

Evasion (DG)

Specials:

Kung Fu Palm (D, DF, F, APunch)
a PowerFull and weird fist
Technicaly similar to: Original KFM had that move

Kung Fu Upper (F, D, DF, APunch)
EKFM blows the opponet into the air if hit
Technicaly similar to: Original KFM had that move

Kung Fu Blow (D, DB, B, APunch)
EKFM uses two fists into two sides
Technicaly similar to: Original KFM had that move

Kung Fu Knee (F, F, AKick)
Press button A or B during Kung Fu Knee to add a kick
Technicaly similar to: Original KFM had that move

Kung Fu Chainsaw (Charge B, F, Akick)
One of EKFM's "secret weapons"
Technicaly similar to: Sissy's light kick

Sweep Chain (D, D, Akick) (While KFC)
It works like Crouch Hard Kick + KFC
Technicaly similar to: Sissy's light kick

Second Chain (F, F, Akick) (While KFC)
EKFM uses the second saw installed in his second leg.
Technicaly similar to: Sissy's light kick

Power Stomp (D, D, Akick)
Hits low.
Technicaly similar to: Kim Kaphan's Haki Kyaku

Kung Fu Beam (Charge B, F, Apunch)
EKFM's projectile attack
Technicaly similar to: ???

Rocket Grab (B, D, F, Apunch)
EKFM's grabs and dizzies the opponent to let EKFM himself use the other move.
Technicaly similar to: Sentinel's HP rocket punch.

Blood heat (F, D, B, Akick)
The life drain throw
Technicaly similar to: Rugal execution

EX-Specials(Enchanced specials) (Needs 1/3 power bar):

Fast Kung Fu Palm (D, DF, F, 2Punch)
Technicaly similar to: Original KFM had that move

Fast Kung Fu Upper (F, D, DF, 2Punch)
Technicaly similar to: Original KFM had that move

Fast Kung Fu Blow (D, DB, B, 2Punch)
Technicaly similar to: Original KFM had that move

Fast Kung Fu Knee (F, F, 2Kick)
Technicaly similar to: Original KFM had that move

Fast Power Stomp (D, D, 2kick)
Tottally unguardable
Technicaly similar to: Kim Kaph Phan's Haki Kyaku

Fast Kung Fu Beam (Charge B, F, 2punch)
The charge works sometimes also as a reversal.
Technicaly similar to: ???

Fast Rocket Grab (B, D, F, 2punch)
Technicaly similar to: Sentinel's HP rocket punch.

Desperation Moves (Needs 1 power bar):

Tripple Kung Fu Palm (D, DF, F, D, DF, F, LP)
Just an 3x Kung Fu Palms
Technicaly similar to: Original KFM had that move.

Smash Kung Fu Upper (D, DB, B, D, DB, B, LP)
It takes opponent some time to see the sky :)
Technicaly similar to: Original KFM had that move.

Secret Weapon = M16 (D, DB, B, DB, D, DF, F, LP)
His arm transform into a gun.
Technicaly similar to: Karakuri's Machine Gun.

Hair Thrower (D, DF, F, D, DF, F, Akick)
Unguarable, and really hillarous move.
Technicaly similar to: Crazy Joe's burning @ss.

Super-Desperation-Hypers (Needs 2 power bar):

5x Kung Fu Palm (D, DF, F, D, DF, F, HP)
Has an interesting ending :)

Power-Smash Kung Fu Upper (D, DB, B, D, DB, B, HP)
That's gonna hurt!

Secret Weapon = M16 (Long Fire) (D, DB, B, DB, D, DF, F, HP)

Napalm Vietnam (D, DF, F, B, Apunch)
EKFM Throws the unguardable napalm grenades.
Technicaly similar to: ???

"Oh Shit!" Hypers (Needs 3 power bar):

Shun Goku Sastu (x, x, F, a, b)
No need to introduce this move :)
Technicaly similar to: Gouki's such move.

"Holy Shit!" Instant Kill moves:

Insta-kill.mode.switch (c+z)
You must have this mode turned on to use the instant-kill. You can't use insta-kill twice, and if you use instant kill move once, you may not even turn ik-mode off.

Ambush (D, DF, F, D, DF, F, z)
If hit with it, the light gones out....

4. One of cutom Combos

Light Punch ->
Light Kick ->
Strong Punch ->
Power Stomp ->
Kung Fu Palm ->
Kung Fu Chainsaw ->
Second Chain

Impressive chain, don't you think?

5. Custom weapons

Imagine, that if you kill e.g. warmachine, or other guy that has the BFG, you get the weapon. You may carry this weapon between matches, but you can use it only once. Got it?

For now, EKFM can carry those custom weapons:

- Rotten fish (Zabel,MudMan,Obeese Cheese Boy)
- Grenades (Rolento, Regina, Vash)

You can carry only one custom weapon at time.

Every Custom weapon is used by the following motion:

D, DF, F, D, DF, F, c

You can use this any time, but only once.

III. The progress

He is 88% complete

Whats missing:
- Bit more specials and hypers.
- Ending storyboard
- BugFixes
- still more Kof features
- more "custom weapons"
- Everything that i forgot to list...

Known bugs:
- In some users EKFM gets out of control

Changes from previous versions:
- The flame effect is now a courtersy of Reika aka Ciel\Sion\Sakura\Satsuki\Dizzy\hamster cares.... :D
- Added some moves
- added some kof features
- added an instant kill
- Special intro vs original KFM :)
- Some bugs fixed
- Intro storyboard

IV. Credits

It was made by Most_mysterious (q3adam@wp.pl)
NOTE: If you e-mail me, use english. It's also okay to use polish, but nothing more.

Other thanks:

Because "The war cannot be beaten by a one man" (taken from Call of Duty), so I couldn't made the char all by myself. Thus below are the list of creators who helped me with this.

- Elecbyte(http://mugen.elecbyte.com/) = for m.u.g.e.n. itself, what are you looking at?
- Jasc software = For their Paint Shop Pro
- Winane, along with others (ANMC, Bagaliao, YongMing, Roque, [E], and FlowaGirl) (http://winane.shinmugen.net/) = for their 3l1t3 Ai activation
- Dante A.k.a. messatsu - for those indetification something...
- Ragnarok Nemo(http://ragnarok.happy-cat.org/) = For his mee, the best mugen character utility ever.
- Reika aka Ciel (http://ciel.i-xcell.com/) = I hope she refrained millions of brasillians from the bad attitude.
- Orochi hermann = Ex-cla-ma-tion! Got it?
- Capcom = forgot why?
- The non-brasillian MUGEN community = you know why
