;AIpIvV-----
[Statedef 999949]
Anim = 49949;777
;================================================================================
;AIݒ
;================================================================================
;--------------------------------------------------------------------------------
                                                           [State 0, AIXCb`]
                                                           type = VarSet
                                                           trigger1 = 1
;--------------------------------------------------------------------------------
;AIXCb`
var(1)= 0 ;11~6PłAIN܂;ftHgOFFɂĂ܂zMȂǂONɂďoꂳĂLڂȂĂOKłBOFF̂܂܏oꂳĂhgɂ܂(ftHg0łAł͕K1ɂāALڂ͂ȂĂ悢łBj
;--------------------------------------------------------------------------------
                                                           [State 0, AIx]
                                                           type = VarSet
                                                           trigger1 = 1
;--------------------------------------------------------------------------------
;x
var(2)= 11 ;l̏グŃxς܂i11őj;ftHg11
;--------------------------------------------------------------------------------
                                                           [State 0, QW}]
                                                           type = VarSet
                                                           trigger1 = 1
;--------------------------------------------------------------------------------
;QW}
var(3)= 0 ;1ňꌂKEQ[WȊÕQ[W펞MAXɂȂ܂BiftHg0)
;--------------------------------------------------------------------------------
                                                           [State 0, QW}]
                                                           type = VarSet
                                                           trigger1 = 1
						
;--------------------------------------------------------------------------------
;[h
var(4)= 0 ;1AIŋ[hɂȂ܂B3ڂŊo܂B(ftHg0)
;--------------------------------------------------------------------------------
                                                           [State 0, QW}]
                                                           type = VarSet
                                                           trigger1 = 1
;--------------------------------------------------------------------------------
;ꌂKEgp
var(5)= 1 ;1ňꌂKEgp悤ɂȂ܂B(ftHg1)
;--------------------------------------------------------------------------------
                                                           [State 0, QW}]
                                                           type = VarSet
                                                           trigger1 = 1
;--------------------------------------------------------------------------------
;zqi
var(6)= 0 ;1Ōzqg܂B
;--------------------------------------------------------------------------------
                                                           [State 0, QW}]
                                                           type = VarSet
                                                           trigger1 = 1
;--------------------------------------------------------------------------------
;JWLo[Xg
var(7)= 1 ;1Ńp[Q[W1500ȏ̎gp܂BiftHg1)
;--------------------------------------------------------------------------------
                                                           [State 0, QW}]
                                                           type = VarSet
                                                           trigger1 = 1
;--------------------------------------------------------------------------------
;CtǗi
var(8)= 0 ;1ŃCtǗ܂BiftHg0)
;--------------------------------------------------------------------------------
                                                           [State 0, QW}]
                                                           type = VarSet
                                                           trigger1 = 1
;--------------------------------------------------------------------------------
;R{i
var(9)= 0 ;1ŃR{𔲂܂BiftHg0)
;--------------------------------------------------------------------------------

[State -2, ]
type = NotHitBy
trigger1 = 1
value = SCA
time = 999

[State -2, ]
type = AssertSpecial
trigger1 = 1
flag = Invisible
flag2= NoAutoTurn
flag3= NoShadow
IgnoreHitPause = 1


