;=======================<GAMEPLAY OPTIONS>=======================
[StateDef 7650]
physics = N
velSet = 0,0
anim = 9999
;================================================================
;--------------- Only modify stuff below this line --------------
;================================================================





;----------------------------------------------------------------
; Voice Select
;----------------------------------------------------------------
[State 7650, voice select]
type = ParentVarSet
trigger1 = 1
var(40) = 1   ;<---------- Change this line

;----------------------------------------------------------------
; Set the above value to 0 to have Dr. Wily japanese lines.
; Set the above value to 1 to have Dr. Wily english lines.





;----------------------------------------------------------------
; Aerial Rave (Air Combo)
;----------------------------------------------------------------
[State 7650, air combo]
type = ParentVarSet
trigger1 = 1
var(41) = 1   ;<---------- Change this line

;----------------------------------------------------------------
; Set the above value to 0 to disable Aerial Rave. (simple launcher)
; Set the above value to 1 to enable Aerial Rave. (MvC inspired launcher)





;----------------------------------------------------------------
; Guard Configuration
;----------------------------------------------------------------
[State 7650, guard config]
type = ParentVarSet
trigger1 = 1
var(42) = 1   ;<---------- Change this line

;----------------------------------------------------------------
; Set the above value to 0 to disable Guard.
; Set the above value to 1 to enable Guard.





;----------------------------------------------------------------
; Damage Configuration
;----------------------------------------------------------------
[State 7650, damage config]
type = ParentVarSet
trigger1 = 1
var(43) = 3   ;<---------- Change this line

;----------------------------------------------------------------
; Set the number of hits before Dr. Wily gets to a temporaly invulnerability state;
; A value of 0 or below it makes him always invunerable on hit.




;----------------------------------------------------------------
; Assists Icon Position
;----------------------------------------------------------------
[State 7650, assist pos]
type = ParentVarSet
trigger1 = 1
var(46) = 4   ;<---------- Change this line

;----------------------------------------------------------------
; Change the position that the Assists Icon will appear, vertically;
; A positive value sets the icon under it's default position.
; A negative valeu sets the icon above it's default position.

















;================================================================
;--------------- Only modify stuff above this line --------------
;================================================================
[State 7650, End]
type = DestroySelf
trigger1 = RoundState = 2
