Profile: Doremi Harukaze is the main character of Ojamajo Doremi and is a clumsy and boy crazy young girl who always had
beliefs in witches and magic. One day after a humilhating class, she was walking aimlessly till she found a strange magic
shop and there she discovered it's owner, Rika Makihatayama, was actually a real witch. Then Rika was cursed and transformed
into a green magic frog. Without any choice, Rika took Doremi as her witch apprentice, being her the only hope of having
the curse lifted.
-
About the creation: The idea is making Doremi close to the original version, but with few additions like better combos, 
better commands and some fixes if compared with the original version.
-
Update log: 28/06/2013:
a) UPdated win pose 1.
b) Updated head.pos and mid.pos.
c) Updated time over/draw game.
d) Added new win quote.
-
Update log: 05/09/2012:
a) UPdated win poses.
b) Fixed issues with her comatibility with Aiko Senoo's henshin mahou.
c) Updated her hitdefs.
d) Updated dash kogeki weak.
e) Updated win quotes.
f) Updated Oja Ranbu.
-
Update log: 18/07/2012:
a) Updated Odango.
b) Updated Haguu Jaku (new command).
c) Added compatibility with Aiko's henshin mahou, Midousuji Tou Betsu and Meteo's Ikari no Jitan dA.
d) Updated Magical Stage.
e) Updated all versions of Poron Upper Kyou.
f) Updated Dash Kogeki C.
g) Removed needless default mugen explods.
h) Fixed Aerial Starter.
i) Fixed wrong animation during super jump.
j) Updated Tetsugeki Dokkaan.
k) Updated win quotes.
l) Updated intro (now she gains one powerbar).
-
Release log: 12/11/2011:
a) Kurukuruware Dai (all versions) got more pushback and also more ground cornerpush vel off.
b) Added more push back in her normal moves.
c) Magical Stage added (still unfinished).
d) Odango got updated (more effects).
e) Updated hop back.
f) Updated dash kougeki strong.
-
Special Thanks:
a) Muirtower.
b) Anarquia B.
c) Zzyzzyxx.
d) Ryochi.
e) Orochi Gill.
f) Werewood.
g) Aile.
h) Haha,1 
i) Woody Azn.
j) Person Dude.
k) YuYu Star.
l) GodaiYusuke 
j) Seravy
-
Know issues:
a) Her win pose 1 effects are not accurate.
b) Her dash forward and dash back while in air are not accurate.
c) Her Odango Super is not accurate.
d) Her Magical Stage Super is not accurate.
e) Her intro pose have background music playing in the end, may be fixed with a better voice rip.
f) Several fx are not accurate yet (may be fixed).
-
Moves:
a) Mahou Tema Kyou: Is Doremi's magic attack, it have 3 versions:
1) Weak: Doremi launch a short range spell, hit 3 times.
Command:
"Down", "down forward", "forward", "a"
2) Medium: Doremi launch a little star which straight and then goes to the diagonal (can be used as a anti-air move).
Command:
"Down", "down forward", "forward", "b"
Strong: Doremi launch a little star which goes straight to the target.
Command:
"Down", "down forward", "forward", "C"
-
b) Kurukurumaware Dai: Is Doremi's spin attack which have three versions:
1) Weak: A fast spin, hits once and make enemy fall.
Command:
"Down", "down back", "back", "a"
2) Medium: Hit three times (don't make enemy fall).
Command:
"Down", "down back", "back", "b"
3) Strong: Hit four times and can make the enemy fall.
Command:
Back","down", "down back", "back", "c"
-
c) Haguu Jaku: Doremi will attempt to hug the enemy, if the target is not compatible then she'll do the Kurukurumaware Dai.
 Command:
"Forward","Back", "attack"
-
d) Poron Upper Kyou: Doremi will do a uppercut move which have 3 versions:
1) Weak: Hit two times.
Command:
"down", "down", "a"
2) Medium: She jumps higher and hit two times.
Command:
"down", "down","b"
3) Strong: She jump much higher and hit four times.
Command:
"down", "down", "c"
-
Misc:
Wake Up: While defending a attack, quicly tap forward+"C" to counter. It cost one power bar.
-
Supers:
a) Odango/Shrink: Doremi launch a spell which'll send the enemy next to her and apply a Odango hair style or make the enemy
shrink if not compatible.
Command:
"Down", "down forward", "forward","down", "down forward", "forward", "a"
-
b) Tetsugeki Dokkan: Doremi will crash herself with the enemy, but without taking damage. Unlike the original version it got
a hyper portrait and can be done in ground or air.
Command:
"Down", "down forward", "forward","down", "down forward", "forward", "b"
-
c) Oja Ranbu: Doremi will dash to the enemy with a elbow attack, if hits, she'll do a huge combo and finish with a extended
variation of Haguu Jaku. Or spin if not compatible.
Command:
"Down", "down forward", "forward","down", "down forward", "forward", "c"
-
d)Magical Stage: Doremi will do a uppercut, then the enemy will be sent upward. After that, Aiko, Onpu, Hazuki and Momoko 
appears to help with a triple magic attack.
Note: It's unfinished, still lacks some effects.
Unlike the original, the p2 no longer disappears after being hit by Doremi's uppercut. It looks better like that, anyway.
Command:
"Down", "down forward", "forward","down", "down forward", "forward", "a+b" (can also be done with "b+c" or "a+c")
---------------------
Ps: Attack = A, B or C
---------------------
Wip log 07/16/2011:
a) One intro (unfinished).
b) Two win poses (unfinished).
c) All basic required.
d) Dash attacks.
e) Four buttom (3 for attacks while taunt is a bonus feature).
-
Wip log 07/28/2011:
a) Added Mahou Tama Kyou (Thanks Muirtower for helping with this one).
b) Added Poron UPPER Kyou (can also done in air).
c) Added Haguu Jaku (still incomplete with awkward effects).
d) Added Kurukurumaware Dai.
e) Updated intro (still not accurate).
f) Updated win pose 1 (still not accurate).
g) Added several voices from Ojamajo Doremi Dokkan Niijiro Paradise (PSX), Ojamajo Doremi season 1 and Ojamajo Fighters.
h) Updated Time Over and Draw Game poses.
i) Updated taunt.
-
Wip log 08/18/2011: 
a) Updated Win pose 1 (added a new voice). 
b) Updated Haguu Jaku (if the target is not compatible, then she'll do the Kurukurumaware Dai strong instead). 
c) Added the ability to dash while in air. 
d) Added Odango/Shrink (The move will give a odango hair style if compatible or will shrunk the target if not compatible). 
e) Added Tetsugeki Dokkan (unlike the original, it can made in ground and also air. As bonus feature, that move have a super 
portrait which was missing in the original.). 
f) Added Oja Ranbu.
-
Wip log 08/26/2011: 
a) Added a readme file. 
b) Updated all stand attacks. 
c) Updated Mahou Tama Kyou. 
d) Updated Oja Ranbu. 
e) Updated medium dash attack. 
f) Updated several basic sprites.
-
Wip log 08/28/2011: 
a) Added more pushback for her normal moves. 
b) Updated medium dash attack. 
c) Mahou Tama Kyou still cannot hit if close, not sure how to fix that issue. 
d) Updated Oja Ranbu (however it's still not possible to make it work right). 
e) Updated air C. 
f) Updated headpos and midpos (still not perfect).
g) Updated her close attacks which allow Doremi always hit her enemies.
-
Wip log 08/29/2011: 
a) Updated Kurukurumaware Dai's versions B and C (added more range). 
b) Updated dash attacks versions a and c (added more range). 
c) Updated Odango (she can no more gain power during the move, also the p2 explod has been removed). 
d) Updated Oja Ranbu (damage and range decreassed, stil powerful since Magical Chaser have no lv2 or lv3 supers
the move may not give power while striking the enemy.). 
e) Updated air C again. 
f) Updated headpos and midpos.
g) Updated her close attacks which allow Doremi always hit her enemies.
h) Increassed push-back in her moves, I'm still not sure if the pushback is still not enough.
i) Updated Haguu Jaku and fixed issues with the p2 self state.
-
Wip log 09/02/2011: 
a) Corrected the command line for "Poron Upper Kyou", thanks Seravy. 
b) Updated Tetsugeki Dokkan, thanks Seravy once again. 
c) Updated Kurukuruware Dai versions "b" and "c". 
d) Poron Upper Kyou is no longer fully invencible. 
e) Haguu Jaku Updated. 
f) Updated several axis.
-
Wip log 09/05/2011
a) Updated air dash (still not accurate). 
b) Updated back dash (not sure if is correct). 
c) Updated Oja Ranbu (Doremi will no longer attempt to grab non compatible enemies.). 
d) As part of Oja Ranbu update, Doremi will identify if the target is compatible with her or not in the last strike.
If the victim is compatible, then she'll do the Haguu Jaku Ex. If not she'll quickly do a spin attack.
-
Wip log 09/07/2011:
a) Haguu Jaku updated, Doremi will do her normal throw if the target is not compatible.
b) Oja Ranbu updated, new effects added.
c) Odango updated, new effects added.
d) Poron Upper Kyou updated.
e) Updated hop back.
f) Updated air "b".
-
