Special Motions:

-------------------

Mahou Tama Kyou

(the effect vary according to the buttom used):

a) Weak: Launch 3 Magic Spheres.

b) A anti-air projectile.

c) Doremi launch a little star which goes straight to the target.

Command: + / /

-------------------

Kurukuware Dai (She'll do a spin attack, the effect vary according to the button used.)

a) Weak: A fast spin, hits once and make enemy fall.

b) Hit three times (don't make enemy fall).

c) Hit four times and can make the enemy fall.

Command:

+ / /

-------------------

Haguu Jaku:

She'll grab the enemy if compatible or throw away if not.

Command: + /

-------------------

Poron Upper Kyou :

She'll do a uppercut which effect vary depending of the button used:

a) Hit twice.

b) She jump higher and hit two times.

c) She hit four times.

Command:

 + / /

--------------------------------------

Misc Motions:

-------------------

Deffend and Counter:

While defending, tap forward and  at  same time (consume one level of power bar). 

--------------------------------------

DASH Kougeki Chou:

+

-------------------

Aerial Starter:

+

-------------------

Super Jump

Quickly tap after Aerial Attack hits.

-------------------

Dash Kogeki Dai

--------------------------------------

Supers:

Odango: She'll launch a spell which will make the enemy have a odango hair style if compatible or shrink if not:

Command:

  +

-------------------

Tetsugeki Dokkaan (she'll crash herself with the enemy, it can be done in air):

Command:

  +

-------------------

Oja Ranbu (will do a quick dash and if hits, she'll start a fierce combo):

Command:

  +

-------------------

Magical Stage (Doremi will do a quick uppercut, if hits, the enemy will be sent upward and her friends will help with a powerful spell)

Command:

 

+  + /+  or +