Special Motions:
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Mahou Tama Kyou (the effect vary according to the buttom used): a) Weak: Launch 3 Magic Spheres. b) A anti-air projectile. c) Doremi launch a little star which goes straight to the target. |
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Command: |
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Kurukuware Dai (She'll do a spin attack, the effect vary according to the button used.) a) Weak: A fast spin, hits once and make enemy fall. b) Hit three times (don't make enemy fall). c) Hit four times and can make the enemy fall. |
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Command:
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Haguu Jaku: She'll grab the enemy if compatible or throw away if not. |
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Command: |
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Poron Upper Kyou : She'll do a uppercut which effect vary depending of the button used: a) Hit twice. b) She jump higher and hit two times. c) She hit four times. |
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Command:
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-------------------Misc Motions:
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Deffend and Counter: |
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While defending, tap forward and |
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DASH Kougeki Chou: |
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Aerial Starter: |
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Super Jump |
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Quickly tap |
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Dash Kogeki Dai |
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Supers:
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Odango: She'll launch a spell which will make the enemy have a odango hair style if compatible or shrink if not: |
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Command: |
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Tetsugeki Dokkaan (she'll crash herself with the enemy, it can be done in air): |
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Command: |
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Oja Ranbu (will do a quick dash and if hits, she'll start a fierce combo): |
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Command: |
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Magical Stage (Doremi will do a quick uppercut, if hits, the enemy will be sent upward and her friends will help with a powerful spell) |
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Command: + |