Destiny Islands - Seashore for official Ikemen GO 1.0.0 Stable

INSTALL
1. Copy this Destiny_Islands folder into the game's stages folder.
2. Under [ExtraStages] in data/select.def add:
stages/Destiny_Islands/Destiny_Islands.def
3. Restart the game.

FLAT INSTALL ALSO WORKS
You can instead place the DEF, GLB and SFF together directly in stages.
Then the select.def entry is stages/Destiny_Islands.def.

IF REPLACING THE EARLIER RELEASE
Replace the old Destiny_Islands.sff with this corrected 7,636-byte file.
The DEF and GLB are unchanged. Keep your existing select.def entry.

This stage-only package contains no engine, characters, follower scripts,
Blender files, music, controller configuration or global game settings.
The approved camera/world scale is preserved. The waterfall is removed.
The GLB embeds all textures. Keep the three stage files together.

TESTED
Official Windows x64 Ikemen GO v1.0.0 Stable, executable 1.0.0.0,
build 2026.09.12, OpenGL 3.3. Official release ZIP SHA-256 matched.
Corrected SFF 2.0.1 has true-color PNG previews at 9000,0 and 9000,1.
The former SFFv1 caused EOF during menu portrait preload; this is fixed.
Both flat and nested select.def registrations passed full menu preloading
(-loadmotif), followed by completed stock-character matches (15 and 10 seconds).
Both movement limits, jumps/landing and three stage reloads were separately
checked with test-only input instrumentation. No instrumentation is shipped.
A separate ordinary title-menu UI check was stopped with physical Escape.
Other engine versions, renderers, hardware and custom character sets were
not exhaustively tested. This is a finite compatibility check, not a universal
no-crash guarantee.

Corrected SFF SHA-256:
a3a659e6ff2052b073064e91fdcb439c252a7d47d1a98ccb98a3bc2a2d73c206
