; ________________________
;| Broly by Mr.Ansatsuken |
; 
[Statedef 5901];==================================================================
type = S;=========================================================================
[State 5900, Camera-Zoom];========================================================
type = varset;====================================================================
trigger1 = 1;=====================================================================
v = 57;===========================================================================
;=================================================================================



;==============================< CAMERA ZOOM >====================================




; SET THE VALUE TO "0" IF DON'T WANT THE CHARACTER TO HAVE CAMERA-ZOOM IN ANY MOVE
; OR, SET IT TO "1" IF YOU JUST DON'T WANT THE ZOOM DURING THE SUPER-CHARGES.
; You can, too, keep it as "2" if you want him to have the Camera-Zoom
;    in all the moves that make use of this mechanic.





Value = 2   ;<=========================================< THERE! 








;===========================================================================
[State 5900, Palette Selector];=============================================
type=Varset;================================================================
trigger1=1;=================================================================
V=28;=======================================================================
;===========================================================================



;=======================< PALETTE / MODE SELECTOR >=========================




; SET THE VALUE TO "0" IF DON'T WANT THE ANY SELECTOR AT THE START OF THE MATCH
; OR, SET IT TO "1" IF YOU ONLY WANT THE PALETTE SELECTOR.
; SET THE VALUE TO "2" IF YOU WANT BOTH THE PALETTE SELECTOR AND MODE SELECTOR
; OR, SET IT TO "3" IF YOU ONLY WANT THE CUSTOM COMBO / MAX MODE SELECTOR.





Value = 1   ;<=========================================< THERE! 








;===========================================================================
[State 5900, Super Cancels];================================================
type=Varset;================================================================
trigger1=1;=================================================================
V=46;=======================================================================
;===========================================================================



;=========================< SUPER CANCELS >==============================




; IF YOU SET THE VALUE AS "0" BROLY WILL ONLY SUPER-CANCEL FROM LV1 INTO LV2,
; OR LV2 INTO LV3 (AKA the modern PotS style, like Geese Howard)
; If YOU SET THE VALUE AS "1", BROLY WILL BE ABLE TO CONNECT Lv1s INTO Lv1s,
; INTO MORE Lv2s, INTO Lv3, ETC. (AKA the old PotS style, like Shin Gouki).





Value = 1   ;<=========================================< THERE! 








;===========================================================================
[State 5900, Chain Combos];=================================================
type=Varset;================================================================
trigger1=1;=================================================================
V=47;=======================================================================
;===========================================================================



;====================< CHAIN COMBOS / AIR COMBOS  >=========================




; SET THE VALUE AS "1" IF YOU DO WANT BROLY TO HAVE GROUND CHAIN-COMBOS.
; SET THE VALUE AS "0" IF YOU DON'T WANT NORMALS CANCELLING INTO STRONGER NORMAL ATTACKS.
; OR, SET THE VALUE AS "2" IF YOU WANT BROLY TO HAVE BOTH CHAIN COMBOS AND AIR COMBOS.
;	These changes will only apply to the playable version of Broly.
;	The non-playable ("Boss)" version will still do chain combos because...
;	Because fuck you, he's The Legendary Super Saiyan! lmao





Value = 2   ;<=========================================< THERE! 








;===========================================================================
[State 5900, PotS / Infinite Hit Sounds];===================================
type=Varset;================================================================
trigger1=1;=================================================================
V=48;=======================================================================
;===========================================================================



;============================< HIT SOUNDS >=================================




; SET THE VALUE AS "0" IF YOU WANT THE GOOD OL' PotS HITSOUNDS.
; OR, SET HE VALUE AS "1" IF YOU WANT INFNITE'S CUSTOM HIT-SOUNDS.





Value = 0   ;<=========================================< THERE! 








;===========================================================================
[State 5900, PotS / Infinite Hit Sparks];===================================
type=Varset;================================================================
trigger1=1;=================================================================
V=49;=======================================================================
;===========================================================================



;============================< HIT SPARKS >=================================




; SET THE VALUE AS "0" IF YOU WANT THE GOOD OL' PotS HITSPARKS.
; OR, SET HE VALUE AS "1" IF YOU WANT INFNITE'S MULTI-COLORED HIT-SPARKS.





Value = 1   ;<=========================================< THERE! 








;===========================================================================
[State 5900, Custom Combo / MAX Mode];======================================
type=Varset;================================================================
trigger1=matchno=1&&roundno=1;==============================================
V=50;=======================================================================
;===========================================================================



;===================< CUSTOM COMBO / MAX MODE >=============================




; SET THE VALUE AS "0" IF YOU WANT BROLY TO HAVE THE CUSTOM COMBO ACTIVATE
; WHEN YOU PRESS HP+HK
; OR, SET THE VALUE TO "1" IF YOU WANT HIM TO HAVE THE MAX MODE INSTEAD.





Value = 0   ;<=========================================< THERE! 








;===========================================================================
[State 5900, Special Finish?];==============================================
type=Varset;================================================================
trigger1=1;=================================================================
V=59;=======================================================================
;===========================================================================



;===========================< SPECIAL FINISH >==============================




; SET THE VALUE AS "1" IF YOU WANT BROLY TO HAVE "SPECIAL FINSH" FX FROM INFINITE'S CHARS.
; OR, KEEP THE VALUE AS "0" IF YOU DON'T WANT THE SPECIAL FINISH FX.





Value = 0   ;<=========================================< THERE! 








;===========================================================================
[State 5900, Stop Music during Super Finish?];==============================
type=Varset;================================================================
trigger1=1;=================================================================
V=55;=======================================================================
;===========================================================================



;=========================< SUPER FINISH MUSIC >============================




; KEEP THE VALUE AS "1" IF YOU DON'T WANT THE STAGE MUSIC TO PLAY DURING SUPER FINISHES.
; OR, SET THE VALUE AS "0" IF YOU DON'T WANT THE MUSIC TO STOP DURING A SUPER FINISH.
; SET THE VALUE AS "2" IF YOU WANT BROLY'S THEME TO PLAY DURING A LV3 SUPER FINISH,
; BUT DON'T WANT THE STAGE MUSIC TO PLAY DURING REGULAR SUPER FINISHES.
; Or, set the value as "3" if you want to hear both the stage music during Super Finishes
; And still have Broly's theme play instead (During Lv3 Super Finishes).



Value = 2   ;<=========================================< THERE! 








;==============================================================================================
[State 5900, Pal Selector on];=================================================================
type=helper;===================================================================================
triggerall=var(28)&&!numhelper(256)&&!AILevel&&numenemy;=======================================
trigger1=roundno=1&&matchno=1&&!(teammode=simul)&&!(enemy,teammode=simul);=====================
trigger2=!var(2);==============================================================================
trigger3=(teammode=turns);=====================================================================
trigger3=!roundsexisted&&(enemy,roundsexisted);================================================
id=256;========================================================================================
stateno=256;===================================================================================
size.xScale=0.5;===============================================================================
size.yScale=0.5;===============================================================================
facing=facing;=================================================================================
ownpal=1;======================================================================================
[State 5902, End];=============================================================================
type = changestate;==========================NOTHING TO DO HERE================================
trigger1 = !time;==============================================================================
value = 190;===================================================================================