Blue Bird (v1.6.51) by DeluxeGamer705
From: Angry Birds
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There's plenty of Angry Birds characters made for Mugen. However, most of them barely work well in it, though there can be a chance that someone might figure out how to make an Angry Birds character work pretty well in Mugen. As I managed to do it once, I decided to do it again. This time, I decided to go with Blue Bird.

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1. WHO IS BLUE BIRD?

Blue Bird is a character that appears in the Angry Birds series, first appearing in the 2009 entry of the same name. In the series, there are actually three blue birds, and their names are Jay, Jake and Jim. They're adventurous, but also mischievous, frequently playing pranks and games on the other birds. Despite this, they are also clever and understand the power of teamwork.

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2. CHANGELOG

-v1.6.51 (October 25, 2025)
 *[CHANGE] Pausetime for stronger normals.
 *[FIX] Blue Bird now can use crouching normals while running.
 *[FIX] Guard Cancel now has startup invincibility

-v1.6.5 (August 9, 2025)
 *[FIX] Finisher redirected the opponent to a non-existent animation.
 *[CHANGE] Blue Bird's aerial drift now works in a more fluid way.
 *[BUFF] Blue Bird now can cancel his light normals into hard normals.
 *[CHANGE] A.I. in a little way.
 *[BUFF] Blue Bird now can block while running.

-v1.6.1 (July 9, 2025)
 *[CHANGE] Some slight parts of the A.I.
 *[FIX] The "DISCLAIMER" section had an oversight.

-v1.6b (June 25, 2025)
 *[FIX] The readme had an error involving mention of the power charge.

-v1.6 (June 24, 2025)
 *[ADD] New mechanics: Parry and Air Dash.
 *[ADD] Guard Cancel.
 *[ADD] Hyper Combo Finish.
 *[ADD] Throw.
 *[ADD] "DANGER!" message.
 *[ADD] Finisher. Needs 300 HP or less and 3000 power to be used.
 *[CHANGE] Blue Bird's crouching Z is now a generic combo tool instead of being a launcher.
 *[CHANGE] Super jump was moved into being an approaching/defensive tool instead of a combo tool.
 *[EDIT] Dodge and power charge now use their own buttons.
 *[ADD] New special: Quick Dash.
 *[ADD] Airborne version for Trio Charge.
 *[BUFF] A.I. in several ways, now should be more smarter.
 *[ADD] Blue Bird can now change directions while airborne and perform shorter jumps.
 *[CHANGE] Victory portrait.
 *[BUFF] Blue Bird now can cancel his standing hard normal into his crouching light normal.

-v1.5 (November 8, 2024)
 *[ADD] Jumping and landing sounds.
 *[ADD] Dodge, power charge and a super jump.
 *[CHANGE] Blue Bird's crouching Z is now a launcher, and his aerial Z knocks the opponent down, giving him aerial raves.
 *[ADD] New attacking sounds, as well as a new guard sound.
 *[NERF] Chip damage for specials and hypers.
 *[ADD] New hitsparks.
 *[CHANGE] A.I. in some ways.
 *[ADD] EX specials.
 *[CHANGE] Inputs for the hypers to make space for the EX specials.
 *[ADD] Hyper background.
 *[ADD] Palette selector.
 *[FIX] Head.pos and mid.pos positions.
 *[NERF] Egg Surprise is now blockable.
 *[CHANGE] Trio Charge now causes soft knockdown on every hit.

-v1.4 (December 15, 2023)
 *[CHANGE] A.I. in various ways.
 *[NERF] Hypers no longer give power back.
 *[CHANGE] Super sparks are now visible
 *[CHANGE] Jump Spin -> Spin Jump.
 *[ADD] Victory portrait.
 *[FIX] The rock in Rock Shoot is no longer affected by guardpush.
 *[CHANGE] Spin Jump and the egg in Egg Surprise's animation are now more fluid.

-v1.3 (August 30, 2023)
 *[CHANGE] Damage dampener in some ways.
 *[CHANGE] Egg Surprise now slightly causes the opponents to go up when it connects.
 *[CHANGE] The A.I. should now be able to use crouching attacks more often.

-v1.2.1 (July 10, 2023)
 *[NERF] Trio Charge no longer gives a lot of power when it connects. Now it gives 10 power after one hit, resulting in it giving 480
 power now.

-v1.2 (July 10, 2023)
 *[ADD] Damage dampener.
 *[BUFF] Hypers, slightly.
 *[CHANGE/NERF] Only one projectile from Rock Shoot can be on-screen now, due to it using the "Helper" coding and some other codes. 
 *[BUFF] As a result, the cooldown for Rock Shoot is now shorter.
 *[FIX] Blue Bird was invisible when he was hit by an attack that freezes the opponent, though he could still be hit.
 *[BUFF] Range in medium and hard normals.

-v1.1 (May 20, 2023)
 *[FIX] All misattributed moves are now attributed correctly.
 *[BUFF] Now Blue Bird can cancel his strong normals into specials.
 *[BUFF] It is now possible to perform the same normal in the air again.

-v1.0 (April 2, 2023)
 *[FIRST RELEASE]

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3. GAMEPLAY

-MAIN GAMEPLAY-
Blue Bird is a character that focuses on small zoning while performing combos off the ground, then use Spin Jump to perform a very small one with the use of Trio Charge. He mainly relies on rushdown as a result, especially with his anti-air and dash attack.

All specials also come with an EX version, a stronger version that requires 500 power and gives some longer endlag, and EX moves require two buttons to be pressed.

-COMBOS-
Blue Bird normally focuses on ground combos, though he can cancel his standing hard normal into his crouching light normal, and can cancel his Spin Jump into his airborne version of Trio Charge, which can allow Blue Bird to chain a total of 9 moves if timed correctly. His airborne normals can give Blue Bird some more combos if timed right. Overall, Blue Bird is going to control the ground more with his combos.

-MECHANICS-
Blue Bird has a few mechanics to go through. One of them is a dodge, performed with A (light kick for normal characters). When he performs it, he does not get hit from melee attacks and projectiles, giving him a defensive tool, unless he is hit by a throw (which WILL hit him, so don't be surprised when he is hit by a grab for example if he's dodging!). The second one is a power charge, performed with B (medium kick for normal characters). Doing this will cause Blue Bird to gain power if the button is held, which will give him faster access to EX specials and hypers, though this comes at a cost of not allowing him to move, so make sure you don't abuse it too much. The third one is parrying, performed when you walk forward just before the opponent's attack makes contact, and this mechanic has an airborne version. When performed, Blue Bird 
negates all damage the opponent's attack would do to him, while providing small invincibility to not be hit while parrying. Another one is an air dash, performed by pressing forward twice to do a forward one and vice versa. This does not give him any unique properties, but allows him to cancel it into any of his normals, while giving him more air control. And lastly, he has a super jump, performed by pressing X+Y+Z at the same time. This is mainly a defensive mechanic where he can avoid certain attacks that he might not really be able to  avoid by air jumping, though this is character-dependant.

-MOVELIST-
SPECIALS:

Rock Shoot: D, DF, F, X/Y/Z
- Blue Bird uses a slingshot to shoot a rock onto the opponent. A simple projectile that causes soft knockdown for airborne opponents.
 - EX version: Rock causes soft knockdown regardless of which state.

Spin Jump: F, D, DF, F, X/Y/Z
- Blue Bird does a spin jump, knocking the opponent down. Can be used while airborne and distance varies depending on the button pressed.
 - EX version: Causes hard knockdown.

Quick Dash: D, DB, B, X/Y/Z
- Blue Bird transforms into Lighting Bird and performs a quick dash (duh) which causes the opponent to be thrown into the distance. This move has quite longer pausetime in case you want to cancel it into Spin Jump. Horizontal distance varies depending on the button pressed and causes hard knockdown if the opponent is airborne.
 - EX version: More distance and causes hard knockdown regardless of state.

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HYPERS:

Trio Charge: D, DF, F, D, DF, F, X+Y (uses 1000 power)
- Two more Blue Birds appear and the trio charges onto the opponent. Great combo tool and causes soft knockdown.

Egg Surprise: D, DF, F, D, DF, F, Y+Z (uses 2000 power)
- Blue Bird throws an egg that explodes in a puff of smoke when it hits the ground. Can be a good combo starter (albeit for shorter ones if not in the corner), but otherwise deals mediocre damage.

-FINISHER- 
Finisher is an unblockable move that is performed by crouching thrice and pressing X+Y+Z. The move is extremely fast (in Blue Bird's case), deals almost enough damage to K.O. the opponent if at full HP, and can only be performed after the "DANGER!" message appears, while giving them full invincibility during its duration. 

Blue Bird's finisher - Sticky Rock:
Blue Bird goes away to grab a sticky rock (duh), and if it hits the opponent, it sticks to the opponent for a while, poisoning them.

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4. PALETTES
Blue Bird has a total of 12 palettes, all of which can be selected if you press a different button when you're at the character select screen. Note that palettes 7-12 can only be selected if you hold start (which is used for the taunt). However, Blue Bird comes with a palette selector, which allows the player to select any of the 12 palettes, which can be helpful if they change their mind before the match can start. Below are the palettes:

A: Default
B: Red
C: Chuck
X: Matilda
Y: Bomb
Z: Stella
Start+A: Minion Pig
Start+B: Bubbles
Start+C: Hal
Start+X: Reverse
Start+Y: Gray
Start+Z: Gold

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5. NOTES

-THINGS YOU CAN DO WITH HIM-
 1. Make a match with him.
 2. Share it with your friends/fans in case you would want them to gain a potential interest in Angry Birds.
 3. Give him an A.I. patch if you want his A.I. to be stronger. No permission needed, though credit will be still appreciated. :)
 4. Create additional palettes for him, in case you would want more variety or have your own palettes.
 5. Send me feedback if there are any oddities, oopsies, or bugs, especially that can affect his gameplay.

-THINGS YOU CANNOT DO WITH HIM-
 1. Make NSFW/18+ edits (this includes vore edits.).
 2. Bash him (it's a waste of time. There are better ways of using your time rather than bashing. This isn't the 2010s anymore anyways).
 3. Make spriteswaps or paletteswaps of him, because doing them is laziness and is disrespectful.

-THINGS THAT REQUIRE PERMISSION-
 1. As I tend to have trust issues with some Mugen content creators, editing him requires permission from me. Note that what can be edited are combos, gameplay, and other stuff, but absolutely no NSFW/18+ edits as mentioned earlier.
 2. Using codes from the character if you're creating a Mugen character yourself. It's better to learn how to code instead of steal, so if you would want to use some of his code, ask me first.
 3. Use of sprites in a different project.

-KNOWN ISSUES-
 1. The A.I. code is not perfect, but I tried.

-OTHER NOTES-
 1. This character was made only for Mugen 1.0 and up. Older versions of Mugen will not load the character.
 2. Tested on Mugen 1.1, but still works on Mugen 1.0.

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6. INSTALLATION

Struggling with adding Blue Bird to your roster? No worries, here's how to do it:

1. Unpack the character's folder and add it in the chars folder
2. Go to data and open select
3. Paste the following name in the character section: BlueBird

And here you go! Blue Bird should now appear anytime you start Mugen.

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7. CONTACT

Found any bugs or oopsies with Blue Bird? Then please tell me about them and I'll update him when I have time.

MFG: https://mugenguild.com/forum/profile/DeluxeGamer705-99108
MFFA: https://mugenfreeforall.com/profile/28846-deluxegamer705/
YouTube: https://www.youtube.com/channel/UCGfXpYBe143GxmRUvp8Q7fQ
DeviantArt: DeluxeTheGamer705
Twitter/X: @DeluxeGamer705
Bluesky: DeluxeGamer705
Discord: @deluxegamer705 (note that I do NOT do friend requests with randoms)

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8. SPECIAL THANKS
Rovio: For creating Blue Bird and the Angry Birds franchise.
Kong: For ripping the hitsparks.
Elecbyte: For creating such a wonderful fighting program.
My fans: For supporting me and enjoying my characters.
Some people on Mugen Fighters Guild: For providing feedback for my characters.
You: For downloading him, of course.

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9. DISCLAIMER

This character was made out of love for the source media the character comes from, and therefore there's no intended copyright infringement. This character was made for free to allow the Angry Birds fans to enjoy playing as a character from Angry Birds in Mugen and let those that never played Angry Birds to gain a potential interset in the series

Don't forget to support the creators of Angry Birds by purchasing the current products, mainly merchandise!

In case you'd wanna find more of my characters, head onto my site: https://sites.google.com/view/dxgsmugensite/main-page
Note that when the "Latest update" is changed, then that means a new version was released of the character.

Thanks for reading and have a nice day! ^^
- Deluxe