;==========================================================;
;    Character Def File for "BATMAN BEYOND"                ;                                        ;
;              by "SPIDERBAT & ALEXIQ & AA250"             ;
;              for WinMUGEN                                ;
;                                                          ;
;   Part of the Gotham LOTDKT Project                      ;
;   http://cvgunited.com/index.php                         ;
;                                                          ;
; credits = Helping by Jason todd,darktalbain,Femrril &    ;
; Trexell                                                  ;   
;==========================================================;

;==========================================================;
IMPORTANT PLEASE READ
;==========================================================;
[JOKER MODE]
To select JOker Mode hold start and press either a, b, or c
;==========================================================;
[STEALTH MODE]
To select Invisible Suit mode hold start and press either x,y or z
;==========================================================;

Batman Beyond 
[Move List]-------------------------------------- 
Supers:
Electric-Flight Lv1: ~D, DB, B, a+b/b+c/a+c
;------------------------------------------------
Explosive-Attack Lv1: ~D, DB, B, x+y/x+z/y+z
;------------------------------------------------
Maximus-Bat Lv1: ~D, DF, F, x+y/x+z/y+Z
;------------------------------------------------
Hyper-Electric Lv1: ~D, DF, F, x+z/y+z/x+a
;------------------------------------------------
Bat-Armor Lv1: ~D, DF, F, a+b/b+c/c+a

Specials:
Batrange: ~D, DF, F, x/y/z
;---------------------------------------
D-Batarang: ~F, DF, D, x/y/z
;--------------------------------------
airbatarang: ~D, DB, B, x/y/z
;--------------------------------------
Grapple Hook: ~D, DB, B, x/y/z
;--------------------------------------
Flight-Attack: ~D, DB, B, a/b/c
;--------------------------------------
Invisible: y+Z : Visible y+z
;--------------------------------------
Weak Electrity: a,a,a (Flight mode only)
;---------------------------------------
Flight: a+b

Joker Mode:
[Movelist]--------------------------------
[Supers]
Joker Bomb lv1: D, DF, F, a+b/b+c/a+c
;----------------------------------------
Flag Shot lv2: D, DB, B, x+y/y+z/x+z

[Specials]
Joker Bomb: ~D, DF, F, x/y/z
;-----------------------------------------
Joker Glove: ~D, DB, B, x/y/z
;-----------------------------------------
Gas: ~D, DF, F, a
;----------------------------------------
Acid: ~D, DF, F, b
;----------------------------------------
Acid Droplets: ~D, DF, F, c
;---------------------------------------
Jumping Boxing Glove (air only): D, DB, B, z
;-----------------------------------------
Crouch Boxing Glove: ~F, DF, D, x
;-----------------------------------------
Crouch Boxing Glove 2: ~F, DF, D, z

What to expect in the future as of September 9/13/2011
-fix any bugs that wasn't caught
-sprite update
-probaly new audio we will see

What fixed and changed as of September 9/13/2011
-fixed crash bug happening in win mugen
-fixed jet booster in flight mode and Maximum Bat
-tweaked A.I

What fixed and changed as of September 9/10/2011
-cropped sprites
-added missing hitsparks and block sparks to Flight Attack
-fixing spamming Flight attack in Flight mode
-reduce time in Flight mode
-fixed spamming fight fury
-added width parameter to batrange moves
-fixed small glitch when turning in flight mode

What fixed and changed as of September 9/09/2011
-speed up animation of hitsparks
-added width parameter to some basic attacks
-fixed typo in Bat Armor being a level three hyper
-added missing anim = -1 to Super pause code
-replaced Hyper Sounds with correct ones
-removed unnessary collison boxes from Bruce Wayne Hyper
-fixed misaligned hitsparks in Bruce Wayne Bat Armor Hyper
-fixed no push back in launcher


What fixed and changed August 28,2011
-recoded the basics states
-fixed damage dampening
-fixed poweradd in Hyper Electric Thunder,Bat Armor, and Specials attacks
-fixed player indictator showing up in introduction
-fixed timer on bat range
-fixed hitflags and guardflags on special attack
-fixed Player 2 Custom Statedef in Bat Armor Hyper
-extended Red Hitbox on Bat Armor(animation 4889) for short characters
-fixed A.I taking over on Invisble Mode
-fixed stuck bug in Grappler Hook
-updated movelist
-fixed feet magically teleporting in taunt
-fixed misaligned Landing FX 
-remove power loss in batrange specials while in flight mode
-fixed misaligned hitsparks in Bat Armor
-fixed double flag shot explod in Hyper Flag Shot
-fixed debug error in throw
-added missing guard sounds and hitsounds
-fixed batranges missing at close range
-recoded Flight mode
-fixed thunder explod not getting removed
-fixed chaining into electric flight three times
-fixed some Batman Beyond moves being used in Joker Mode
-fixed air glitch walk in Weak Electic Thunder
-removed var(9) in Acid attack
-fixed more bugs in A.I
-renamed Hyper Statedef in 3000 states
-fixed in Joker mode being able to attack before the match begins apparently I had two statedef of the same number being used twice.0_0
-fixed chaining between trip and launcher
-added missing guardsound, block sparks and hitsparks to Maximus Bat
-toned down A.I in air dash
-fixed spammy electrity move in Flight mode 
-fixed Electric Explod in Elecrity Move

Femrril fixes
-fixed no turning in joker mode
-fixed dust explod own pallete issue
-fixe Bat armor missing at the corner of the stage

Trexell fixes
-fixed misaligned jumping animation

What fixed and changed(Jan 1, 2010)
-lowered guard damage in Explosive Batrange

What fixed and changed(December 28,2010)
-fixed no damage on freeze batrange
-toned down damage on grappler hook
-toned down damage on Fierce Batrange 
-toned down damage on Explosive Batrange
-fixed invalid Hitoverrides
-fixed infinite on air batrange

What fixed and changed (December 25, 2010)
-fixed crash when compatible to the RC Mugen
-fixed infinite priority on basic attacks
-added taunt.
-collision boxes fixed
-fixed infinite priority on Batrange
-fixed supers giving back power
-fixed no push back in standing light kick
-added damage dampener
-fixed air light punch and air light kick not knocking down the oppenent 
-fixed oversize small portrait
-fixed poweradd in supers
-fixed automatic chaining in standing light kick 
-fixed Hyper Back ground Explod not dissappearing 
-fixed control bug in call Bruce in Bat-armor
-fixed spammable air dashes 
-fixed A.I canceling in Hypers
-fixed super jump shortcut not working
-change power bar from 5000 to 3000
-fixed air basic attacks not going int fall animation
-added destroyself on helpers to prevent clones due to reversal def
-added movelist
-fixed staying flight mode forever
-fixed losing power in Batrange
-added Default portrait
-fixed cancel bug in the Bruce Wayne Robot Hyper
