Ashley is highly known as a young witch-in-training who lives in a haunted mansion located in Diamond City with her shape-shifting imp, Red. Speaking of which, Red seems to take the form of her magic wand and her broom. Due to Ashley's lack of experience with magic in general, her spells usually backfire. Otherwise, she's really studious with her magic. She has debuted her first appearance in, "WarioWare: Touched!" She also has her appearance as an assist trophy in the Super Smash Bros. Franchise.

In M.U.G.E.N 1.0, Ashley's gameplay is MOSTLY based on SSBU, having her hitsparks, hitsounds, effects, attacks from there. However, most of her moves (including taunt) come from super smash bros. crusade, as well as having references from other media such as her toxic cloud move from Super Smash Bros, etc. And most importantly, similar to Lord Brevon, she's a three-buttoned character instead of a six-buttoned character (in terms of attacks, while a, b, c are what can be considered, "extra movements"). Reason being that I can do only so much when it comes to custom-spriting. Lastly, most of Ashley's winquotes come from various Warioware games, though one of them was modified by me...

---|CHANGELOG|------------------------------------------------------------------
V1.0: Initial Release

V1.1: Ashley's Wizardly Adjustments
- Adjusted frame data for some normals (particularly heavy, on block)
- Reduced end lag for Broomstick Rush
- Adjusted air guard velocity for Naval Piranha plant
- Fixed bug where flame pillars can be performed after broom follow up attack
- Ashley now can summon only one potion instead of two (in exchange for damage increase by 30% :P)
- Made the poison cloud size a bit small
- Adjusted posion cloud's position
- Removed debug text from -2

V1.11: The Magical Hotfix
- Fixed bug where enemy turns into an Ashley clone whenever hit by a potion in turns mode.
- Speaking of Potions, the enemy now automatically lies down when he/she transforms back instead of falling
- Dizzy time shortened in Stunning Magic special
- Hitspark is aligned to opponent whenever he/she's in a hammer throw state in poison cloud hyper

V1.2: An Enchanted Upgrade
- Added a special intro against Super Better Mario
- Palettes have received an overhaul
    - However, if you would like to use the old palettes just cut and paste the ".acts" from the folder named "other palettes."
    - Then, in "Ashley.def," find a batch of text that lists "pal1, pal2, pal3, etc..." and remove the semi-colons on the right while removing the newly added palettes for the old ones.
- Made design adjustments to electrocution sprites
- Buffed AI
- Extended super pause durations for Broomstick Rush and Naval Piranha
- Speaking of the latter, a special mechanic has been added that allows player to perform "meteor smash" attacks during the hyper sequence
- In addition, Naval Piranha now costs 3000 power
- The asteroid attack from the OHKO is now blockable
- Updated readme

---|Movements|------------------------------------------------------------------
Dodge:
a

Power Charge:
b 

Throw:
(WHILE HOLDING FORWARD)
c 

Guardcancel:
(WHILE GUARDING)
c

Parry (SSBU inspired):
F
---|Specials|-------------------------------------------------------------------
Elemental Spells:
(AIR AVAILABLE)
QCF,x

Lightning Beam:
(AIR AVAILABLE)
QCF,y

Flame Pillars:
QCF,z

Stunning Magic:
(AIR AVAILABLE)
QCB,x

Storm Cloud:
QCB,y

Potions:
(AIR AVAILABLE)
QCB,z

Dash Attack:
(AIR AVAILABLE)
F,F,x (y and z available)

Spin Drop
(AIR ONLY)
D,D,x (y and z available)
---|Hypers|--------------------------------------------------------------------
Explosive Pillars:
(Costs 1000 power)
QCF, x+y

Broomstick Rush:
(Costs 1000 power)
QCF, y+z

Poison Cloud:
(Costs 2000 power)
QCB, x+y

Naval Piranha:
(AIR AVAILABLE)
(Costs 3000 power)
QCB, y+z
---|FATAL HYPERS|--------------------------------------------------------------
Asteroid Strike:
(Costs 3000 power)
(Must have 1/4 of health) 
QCF,s
-------------------------------------------------------------------------------
CREDITS!

Special Thanks goes to KentoBalisto for making sprites (and a portrait) of Ashley herself in the first place.

Nintendo: For making Warioware (particularly Ashley and Red) exist
Spriters Resource: For sprites of Ashley and others from various Warioware games
Sounds resource: Sounds and voices of Ashley from Warioware Games
Solarflared: The crit effect (FORMERLY, as I had to change it in an entirely different way)
Oliver as Latias, Giko (a.k.a Austin), and Derpy Sponge: For custom portraits of Ashley
EmRuHire: For new custom palettes of Ashley

Thanks to YOU for downloading, giving feedback, and enjoying this character.