| Kasumi Todo Movelist |
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Specials |
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Kasane Ate ![]() An energy cutter projectile. The strength of the button used determines the number of waves generated. X - Produces one projectile. Comes out very quickly. Y - Produces two projectiles. Comes out at average speed. Z - Produces three projectiles. Comes out slowly. Can hit opponents laying on the ground. Raiho Hoh ![]() A blast of chi that disrupts the ground area in front of the player. The move does no damage and hits low. The strength of the button determines how it affects the opponents. X - Knocks the opponent back. Comes out very quickly. Y - Knocks the opponent off their feet. Comes out at average speed. Z - Momentarily stuns the opponent. Comes out slowly. Onikubiotoshi ![]() A spin kick that knocks the enemy off their feet. Kasumi will spin longer if the button is held down. When she begins flashing the attack becomes unblockable. The move is immune to projectiles during the first spin. The Todo Maneuver A series of fast dashing attacks that can be chained. Light ![]() Knocks the enemy up into the air. Can chain into the medium or strong dash. Medium ![]() Knocks the enemy off their feet. Can chain into the strong dash. Strong ![]() Hits high and knocks the opponent to the ground. Shiun Nidangeri While rising from a crouch OR rising from laying down: or or ![]() A rising double kick that knocks the enemy into the air. Can only be performed while the player is rising to a standing position from crouching OR when the player is rising from lying down. Reversals Kasumi "catches" an attacking opponent and tosses them. Works against against normal attacks, specials, and supers alike. Doesn't work against throws and projectiles. High Reversal ![]() Reverses jumping/air attacks. Mid Reversal ![]() Reverses standing attacks. Low Reversal ![]() Reverses crouching attacks. Lucky Catch Reversals ![]() Occasionally Kasumi will flash red and the words "Lucky Catch" will appear. When this happens, the reversals will have alternate properties: High - Bounces the opponent off the ground and into the air. Mid - Kasumi slides behind the enemy momentarily leaving them off balance. Low - Kasumi slams the enemy into the ground. Can be followed up with Kanwari. Lucky catches happen at random. |
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Supers |
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Kanwari (Power Level 1)
Kasumi unleashes a punch on grounded opponents for big damage. The move will only hit opponents laying on the ground or in a falling state. Can also be performed after a throw, a low "lucky catch" reversal, or a Kami Reversal. Kami Reversal (Power Level 2)
Reversal of the Gods. Catches jumping, standing, and crouching attacks alike. Also reverses throws. Doesn't work on projectiles. Can be followed up with Kanwari. Cho Kasane Ate (Power Level 1-3) ![]() ![]() Kasumi unleashes a massive wave projectile. If the attack button is held she will charge up to three levels, each using an extra power level. Each additional level produces an extra projectile. Max (level 3) ![]() When the attack button is held long enough, Kasumi will flash red. If the button is released while flashing, she will unleash three red projectiles that are unblockable and do massive damage. However, if the button is held too long she will fall to the floor and be momentarily helpless. | |
Other Moves |
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Dodges The player will dodge and avoid all attacks except throws. Back Dodge + ![]() ![]() Dodges away from the opponent. Forward Dodge + ![]() ![]() Dodges towards the opponent. Dodge Punch During a forward dodge: ![]() Kasumi throws a punch during her forward dodge. Knocks the enemy off their feet. Throw or ![]() The direction held determines the direction the enemy is thrown. Can be followed up with Kanwari. Power Charge Hold + ![]() Charges power meter. High Jump ![]()
or ![]()
or ![]() ![]() Jump higher and further than a normal jump. Double Sweep ![]() Pressing | |