> Info <

Alma, pretty much a beta currently.
A rabbit from a children's book; Poppy Cat.
Boop her nose, she makes a funny noise.

> IMPORTANT <

M.U.G.E.N and I.K.E.M.E.N Go usable (except WinMUGEN)
Just no vore edits, or anything generally distasteful.
Light zoner, below average health.
Hops instead of running, slow walking.
Inconsistent chains, but good pressure.

[U] = Unblockable

> Awesomeness <

You have to press attack to swing the umbrella.
Dodge with b, grab with c.
Hold up in the air to glide.
Yeah, that's it.

> Specials <

Book Toss (D, DF, F, x) (Air OK)
Reporter's Stick (D, DF, F, y)
Osaka Knife (D, DF, F, z) [U]
Fake Book Toss (D, DB, B, x) (Air OK)
Jumprope (D, DB, B, y)

> Strikers <

Mo - D, DB, B, z (Air OK)
Chester Guard Support - b+y when blocking (Level 1) [U]

> Supers <

Paintbrush (D, D, x+y) (Level .5)
Umbrella (D, DF, F, x+y) (Level 1)
Reporter's Stick EX (D, DB, B, x+y) (Level 1.5)
Perfume (F, DF, F x+y) (Level 2) [U]
Big Asteroid (B, D, F, x+y) (Level 3) [U]

> Misc <

Desparate for a break from a more demanding character, I created a character I always
wanted to make as a quick distraction so I wouldn't be gloomed from a burnout. I did
not expect it to be so big. But I'm generally very happy with it.

Children's media does not have a good reputation in the engine at all. But I am hoping
this breaks the little stigma. Not to every piece of children's media in the engine,
but just this work. Rabbits are underrepresented in this engine, and I wanted to do
an unexpected one.

Compatible with:

Many, has Midnight Bliss and the others. But you're just here for Midnight
Bliss. And it's not Madoka she turns into. Be smarter.


> Changelog <

[10th April 2026]

- Miscellaneous sprite fixes.
- Asteroid input can be buffered.
- Book Toss (S and A) hitflag changed.
- Book Toss now causes midair knockdown.
- Aerial Book Toss now causes knockdown for all three enemy physical states.
- Book Toss (S and A) now does more damage (base and chip.)
- Mo can now blow two bubbles at one time.
- Varying miscellaneous animation adjustments.
- Character position indication values re-adjusted.
- Reporter's Stick and EX variant shouldn't let the opponent guard the subsequent hits.
- Perfume hitflag updated.
- More palette problems fixed.
- Hop Forward speed increased (5.32 -> 5.80)
- Hop Backward speed decreased (4.48 -> 4.40)
- Guard Knockout implemented.
- Osaka Knife; opponent is on the ground for slightly longer.
- Osaka Knife on success can no longer be guarded (oversight.)
- More sounds.

[2nd April 2026]

- Colour inconsistencies fixed.
- Fall liedown time adjusted (20 -> 15)
- Grab and Osaka Knife P2 bugged in 1.1b fixed. (Thank you, Dunsparce530.)

[31th Mar 2026]

- Chester not being able to be summoned after level 3 is used is fixed.
- Asteroid hitflag adjusted.
- Standing light punch and crouching light punch adjusted.
- Aerial light punch chaining into itself consistently is fixed.
- Reporter's Stick EX background fixed when used on 16:9 builds.
- Reporter's Stick EX not using power on IKEMEN Go is fixed.
- 12p intro not playing correctly on IKEMEN Go is fixed.
- 12p intro voiceline has been adjusted.
- Palette errors have been fixed.
- 7p changed (Christmas Story -> Bisexual)
- Sprite gaps have been filled.

[15th Mar 2026]

- First outing.

> Credit <

Opiup - Character
Acorn67 - Playtest
Dunsparce530 - Spotting Bugs
RoySquadRocks - Follower Code
MadOldCrow - Follower Reaction Code
Crocok 9 - Squash Code
Shimmering Brony - Guard Defeat Code