[Statedef 10000]
anim=0
ctrl=0
;========================================================================================
;AIxݒ
;========================================================================================
[State 10000, AIlevel]
type = parentvarset
trigger1 = 1
V = 57
Value = 2 ;@̒lύX邱ƂAIxύX邱Ƃł܂B
;@0:AIȂ
;@1:AIxNormal
;@2:AIxHard
;@3:AIxVeryHard
;@4:AIx@@@@@@@@@@@@@@@@@@@@@@@ʁH

;========================================================================================
;========================================================================================
;IvVݒ
;========================================================================================
;R{␳̗L
[State 10000, combo]
type = parentvarset
trigger1 = 1
V = 56
Value = 1 ;@0:R{␳Ȃ@1:R{␳

;KEZgp̃Q[W
[State 10000, power]
type = parentvarset
trigger1 = 1
V = 55
Value = 1 ;@0:Q[W@1:Q[WȂ
;KEZqbgɂQ[W͖{Ӑ}ĂȂ̂̂悤ł
;========================================================================================

























[State 10000,assertspecial]
type = assertspecial
trigger1 = 1
flag = invisible
flag2 = noshadow

[State 10000,G]
type = nothitby
value = SCA
trigger1 = 1

[State 10000,ԈႢŖ{̂痧ֈڍs]
type=selfstate
trigger1=!ishelper
value=0

[State 10000,vC[]
type=parentvarset
TriggerAll=root,Ctrl
trigger1=command="up"&&root,command="up"
trigger2=command="down"&&root,command="down"
trigger3=command="back"&&root,command="back"
trigger4=command="fwd"&&root,command="fwd"
trigger5=command="a"&&root,command="a"
trigger6=command="b"&&root,command="b"
trigger7=command="c"&&root,command="c"
trigger8=command="x"&&root,command="x"
trigger9=command="y"&&root,command="y"
trigger10=command="z"&&root,command="z"
trigger11=command="start"&&root,command="start"
var(58)=-1

[State 10000,]
Type = DestroySelf
triggerAll = isHelper
TriggerAll=root,Ctrl
Trigger1 = root,var(59)||root,var(58)=-1
trigger2=command="up"&&root,command="up"
trigger3=command="down"&&root,command="down"
trigger4=command="back"&&root,command="back"
trigger5=command="fwd"&&root,command="fwd"
trigger6=command="a"&&root,command="a"
trigger7=command="b"&&root,command="b"
trigger8=command="c"&&root,command="c"
trigger9=command="x"&&root,command="x"
trigger10=command="y"&&root,command="y"
trigger11=command="z"&&root,command="z"
trigger12=command="start"&&root,command="start"

[State 10000,׸ON]
type=parentvarset
triggerall=root,var(58)!=-1
TriggerAll=root,Ctrl
trigger1=root,command="up"
trigger2=root,command="down"
trigger3=root,command="back"
trigger4=root,command="fwd"
trigger5=root,command="a"
trigger6=root,command="b"
trigger7=root,command="c"
trigger8=root,command="x"
trigger9=root,command="y"
trigger10=root,command="z"
trigger11=root,command="start"
var(58)=1