
 "common1.cns" Reserved State Numbers
 "common1.cns" \Xe[gԍ(LƋK"common1.cns"ύXĂ)


 ======================
 StateNo   [Type]    Purpose
 ------- ------ -------
 142000-02 [player]  ai_Jump_normal / fwd / back ;CPUpXe[g
 142020-22 [player]  -Small ;Wv
 142030-32 [player]  -Mid ;Wv
 5111      [player]  Hit-LieDown custom* ;|꒲
 -------
 195050    [player]  Dizzy_Fall ;Cp
 195110    [player]  Downed_Get-Hit (lying down)
 195900    [player]  Partner-Assist-Stateno-Registration ;p[gi[xXe[go^
 190000    [player]  PreIntro ;\Cg
 -------
 195500    [player]  Blocking/Just-Defended ;uLOEWXgfBtFh
 195505    [player]  Jump-down-after_bk/jd
 195200    [player]  Fall-Down ;|
 195201    [player]  Fall-Down-Alive ;|-
 -------
 190010-11 [player]  Guard_Crush ;K[hNbV
 190116    [player]  Dizzy/Stun ; C
 190140    [helper]  Dizzy_Birds ; C⎞
 190120    [player]  Guard_Breaking-p2state ;K[hu[LO
 190130    [player]  Against_Throw(p1&p2) ;O
 -------
 190190-96 [player]  Partner_Action_in_TagMode ;^bO[hp[gi[
 190190    [player]  Out-Screen ;ʊO
 190191    [player]  Stand-By1 (Change OK) ;ҋ@1(։)
 190192    [player]  Stand-By2 (Change / Partner-Assist-OK, Life-Recover) ;ҋ@2(/x,̗͉)
 190193-95 [player]  -in ; o
 190194    [player]  Striker-Call / Summon ;XgCJ[
 190195    [player]  Land > RoundOver ;n>EhI
 190196    [player]  Empty_States_for_override ;XgCJ[o ㏑pԃXe[g
 190202    [helper]  Static-Pos ;WŒ
 -------
 91000     [helper]  Projctile ;ѓ
 91050     [helper]  Projctile_Chaser_after_Reflecsion ;ѓˌǐ՗p
  * Reflector_ID:
    var(18)=(var(15):=10311)+(var(16):=10212)+(var(17):=10113)
    options: sysvar(0)=var(18)
  * ˌ̔ѓ,ˎ傪K[hłȂ߁AhUpwp[(ˌѓɓs)
    a "movetype=A" Helper which helps root going into a guard state.
    "Guard.Dist" only takes effect when enemy has "movetype=A".
  * IKEMENɂ͕Kv܂

 91100     [helper]  Proj_Disappearing ;ѓ
 -------
 88880     [helper]  Super_Pause-Level_1 ;X[p[o Lv1-2(MAX)
 88882     [helper]  Super_Pause-Level_2_Max
 88883     [helper]  Super_Pause-Level_3_Max2
 88870     [helper]  Super_Pause-Max2_BG
 88872     [helper]  Super_Pause-Type_2
 88890     [helper]  Guard-Breaking ;K[h
 88891     [helper]  Guard-Cancel ;K[hLZ
 88892     [helper]  Guard-Crush/Dizzy_BG ;K[hꁄd
 -------
 90909     [helper]  add004_Main-Starter ;p
 90900     [helper]  add004_Main-Loop ;o[\ȂǁAvwp[EXe[g
 99980     [helper]  Ranking ;LO
 -------
 180000    [helper]  Round-Call ;EhJn
 180010    [helper]  Round-KO   ;EhI
 180020    [helper]  Round-DOWN ;Eh-_E
 -------
 9005      [helper]  Ground_Wave ;nʏՓ˗p
 > 159005
 -------
 152000    [helper]  Jump_Land_Dust ;ʏ풅nՌg
 152020    [helper]  Jump_Dust  ;
 152040    [helper]  Dash_Dust  ;ːi
 152050    [helper]  Slide_Dust ;艌
 152080    [helper]  Grab_Spark ;͂݃Xp[N
 152100    [helper]  Hit/Guard_Spark ;Ή
 152200    [helper]  Fire/Burn_Spark ;RČʉo
 152220    [helper]  Explosion  ;ʉo
 -------
 155000    [helper]  SP-Eff_BackLight ;_
 -------
 159990    [helper]  DestroySelf-State ;wp[pȏXe[g


