 _____________________________________________________________
|                                                             |
|        Marvel vs Capcom 2, Mugen Motif. 3rd Release         |
|                                                             |
|                        Created By                           |
|                        - Drachir -                          |
|                       - Doorhenge -                         |
|                       - Cabbit007 -                         |
|                                                             |
|_____________________________________________________________|

===============================================================


Thank you for downloading this Motif for use with Mugen beta
version 2001.04.14 (DOS). This changes the appearance of your 
Mugen game's Title, Select, Option, and Versus Screen. For more
information about Mugen Motifs see the Readme.txt and 
Mugenfaq.txt found in your mugen directory. For more 
information about Mugen, visit http://www.elecbyte.com



About this release
------------------

I was sick and tired of other so-called MvC2 motifs that were
ugly and weren't properly made, so I made this. Although the pack
is far from pixel perfect when compared to the ~real~ MvC2, it is
at least remeniscent of it. I chose to create my own sprites (execpt
for the logo), because most of the screen captures, and "rips" that
I had were blurry and washed out. In my book, a clean looking pack takes
precedence over accuracy when creating a motif based on a game whose
platform isn't emulated yet.

Doorhenge: I'm sick and tired of astronauts, all they do is drive
around my neighborhood in their lunar dune buggys drinking tang.
oh and I got board and decided to try and optimise and improve
drachir's screenpack.

Also if you would like a smaller select screen without empty charactor slots,
scroll down to the [Select Info] area in the system.def and remove the ";" there.

What's New?
-----------

- Doorhenge's Game Over Animation, Capcom Cloud Logo
and optimised def and sff.

- Doorhenge's enhanced version of Cabbit's lifebars. They are now 
absolutely kick ass.

- Doorhenge's system.snd, Common.snd, and Fight.snd.

- Some minor visual tweaks (not that you'd notice).

Requirements
------------

Mugen 2001.04.14 (DOS).
Pentium III 500mhz.
64mb RAM.

Installation
------------

1. In your Mugen's DATA directory, create a directory named MvC2.
2. Extract the contents of this archive to your new MvC2 directory.
3. Move MvC2.bat to your Mugen directory. (the directory where 
   Mugen.exe is kept).
4. Configure Select.def which is in the MvC2 directory (See next section).
5. Run MvC2.bat to start up your next Mugen game using the MvC2.



Adding Chars to the Select Screen
---------------------------------

In the select.def file you will see some lines containing the following
text which will help you set the layout of the select screen.

randomselect;================= Insert char Here =====================

Replace 'randomselect' with the appropriate parameters to add a
character. See Select.def for information about parameters.

eg.
ibuki, random, order=9;============= Insert char Here ================

Following the layout guide ensures that your character icons will
follow the intended diagonal layout.

The same applies for Secret, and CPU only/Random Select only characters

eg.
Ayanami, stages\Unit0bay.def, order=7;==========Insert CPU-ONLY charact...
PocketVega, random, order=9;==========Insert Secret char here ======...


IMPORTANT
* Don't forget to add a ";" before the " ============== Insert char..."
                  eg. "...andom, order=9;============== Insert char..."                                
* If you have randomboxes in your select screen, then CPU-only 
  characters WILL be selectable BUT only via random select.
* Make sure that your "order" parameters are properly set for
  CPU only / Random Select only characters to function

See the file Select.def located in your DATA directory for more
information about inserting characters, and their parameters.



Special Thanks
--------------

- Dhtp for the music

- Doorhenge, for overhauling Cabbit's already excellent lifebars,
  and for creating new *.SNDs for this pack. A VERY BIG THANK YOU TO YOU.

- Cabbit007, who made the excellent lifebars. A VERY BIG THANK YOU TO YOU ALSO.

- DJ_Yuz, Setsuna01, Kyo - For mirroring my stuff. And keeping 
  them up to date.

- O_Illusionista, NeoNunor, Kyo(again) for considering my releases
  news worthy. 

- The unknown (to me anyway) creator of the fonts I use in every
  one of my packs. They're the most versatile fonts ever created.

- Elecbyte. For making Mugen.

- Capcom. Without whom, I would have no-one to steal any ideas from :p

- SNK. Because without them, there'd just be Capcom.

- And You, for downloading this motif.

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I SAID [End of File] DAMMIT!!











































































































































































































































































































































Just PISS OFF MATE!











































































































































































































































































HA! Thought there'd be something down here didn't ya?